Use the IAP2 Australasia Methods Matrix tool to find the right tool for your community and stakeholder engagement project.
The hui is a sophisticated New Zealand Māori tradition that involves bringing people together for a specific purpose or take (cause for gathering). (O’Sullivan and Mills, 2009)
Citizens working with organisations to contribute to scientific research with the aim to increase scientific knowledge.
An interview technique to intercepts members of the public, often on the street’ and asking for their opinion on a topic.
A bundle of mini methods that support groups work towards long-term strategic thinking and problem solving.
Dotmocracy, also known as dot-voting or idea rating, is a method for group prioritisation to help progress ideas or action.
Voting on a series of options.
Online forum where invited or self-selected participants contribute to an online discussion about a topic or project for a set period of time.
Can be designed to inform, seek feedback, to gather ideas, and to update the community on the engagement project and how community input/feedback has been taken into consideration.
Deliberative democracy processes are methods where a representative sample of the population, usually chosen through random selection, meet and deliberate over a few days.
A forum where a representative sample of the community deliberates on a topic, issue or proposal. Forums last at least 2 days.
An exploratory, facilitated group method where participants are asked to close their eyes and visualise what their community looks like now and in the future. Uses visualisation and dialogue and may be extended to include creative arts activities.
Research involving a community of practice trying to solve a problem through action. Communities act as “co-researchers”.
Social networking site based on users’ professional expertise.
A structured process where participants discuss a question or series of questions at a group of small tables.
A series of questions provided to a sample which may be a representative sample or a self-selected sample.
A structured process where randomly-selected participants explore and deliberate on a topic at a meeting over 2 to 3 days and then their opinions are polled. Results of the poll are shared with the group and publicly. Can include a pre-poll, as well as additional polling that occurs after the engagement activity.
A meeting organised by either the organisation or community with presentations and questions asked by the crowd.
Small groups of people (usually between 5 and 20) who meet multiple times to explore an issue.
A structured method to explore specific, complex issues, and where participants work in small groups.
Large numbers of people who are selected to be representative of the population and be a part of a panel that deliberates on a range of issues over a set period of time. Surveys are distributed during the time to understand community attitudes, feedback, issues and behaviour. Can track changes as well.
Presentations and discussions with community or stakeholder groups. Can vary widely from informing to gathering feedback, ideas or options.
Process where the community works with an organisation through its budgeting process.
Capturing participants ideas, expressions and discussions in real-time during an engagement activity, to create a visual representation of the discussions.
Citizens edit and shape documents and reports through a series of circulating documents.
A program to educate the community about a topic, project or proposition. Education campaigns can be designed to raise awareness, generate understanding or support behaviour change.
A large-scale 2-3 day event where a large number of diverse people come together to consider information, engage in dialogue, participate in interactive activities and make recommendations.
Participants individually write their ideas, concerns, issues on cards. These are shared in small groups then categorised by the whole group.
A structured process for decision making that focuses on building on strengths (“what works well”), rather than focusing on problems and limitations.
A group activity to identify and then prioritise issues, concerns or ideas.
Consumers and users work works with designers to codesign products, services or processes